![]() ![]() As you may remember, this happened with last year's Modern Warfare, 2018's Call of Duty: Black Ops IIII, and every modern COD before this. Of course, it will be hours, if not days, before the servers completely stabilize themselves, as is this the case with every Call of Duty. After being completely down for 15 minutes, Treyarch and Activision seem to have stabilized the servers a bit, partially thanks to the server queue that has since been implemented to slow down the flood to a manageable flow. The moment the servers went live, players flooded them, which in turn caused them to crash. At the moment of writing this, the new COD has been available for roughly 20 minutes, but players have been unable to get into multiplayer matches due to server overload. I was told recently that Black Ops Cold War will likely be the most supported Call of Duty title after its "cycle" has ended as its post-launch revenue is exceeding expectations.Call of Duty: Black Ops Cold War's servers on PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, and PC are experiencing issues. It’s supposedly titled Call of Duty: Vanguard, set during the Second World War, and might be getting revealed soon. ![]() ![]() Meanwhile, Black Ops Cold War’s cycle is going to end later this year, when the next game in the series, developed by Sledgehammer Games, launches in a few months. The reason? Apparently, the game’s post-launch revenue has exceeded Activision’s expectations, and the publisher is eager to keep the train going. Known insider Tom Henderson – who’s an active (and generally reliable) leaker of Call of Duty information – recently took to Twitter and said that Call of Duty: Black Ops Cold War is going to continue to be supported even after its traditional “cycle” is over, to the extent that it’s likely to become the longest supported Call of Duty game in that sense. However, the case might not be the same this time around. ![]() Call of Duty: Black Ops Cold War, for instance, came along and ended up killing the support for Modern Warfare (2019), which fans weren’t exactly thrilled about, especially given the gap in quality in the two games. Call of Duty’s cadence of yearly releases has traditionally meant that when a new game releases, support for the previous title, no matter how big its playerbase or how well-received it was, largely slows down to a trickle, especially in terms of new content or major updates. ![]()
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